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unity-performance
A Unity performance optimization handbook covering CPU, GPU, Memory, Rendering and Physics optimizations. Use the Profiler to analyze bottlenecks and apply targeted optimization strategies. When to use: low game FPS, stuttering, high memory usage, slow loading, frequent GC, use the Profiler, optimize rendering, optimize physics, reduce draw calls. CRITICAL: Always measure with the Profiler first — do not guess the bottleneck.