ZooWork
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godot-ability-system

Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resource management. Use when implementing unlockable abilities, character progression, or complex skill systems. Trigger keywords: PlayerAbility, AbilityManager, cooldown, SkillTree, SkillNode, prerequisites, can_use, execute, ComboSystem, ability_chain, global_cooldown, charge_system, upgrade_path.

NeverSight
neversight-learn-skills.dev-godot-ability-system · v1.0.1
分类gaming
安装次数13
更新时间2026-08-30T11:28:53.778Z
校验状态待验证